Adventure regression artifacts in the rain will trigger the following effects: glory, relatives, distortions, malicious, glass, mystery, sacrifice, command, spirit, origin, prestige, dispute, beard, phase. The effect of each artifact is different.
Glory-Affordable to the enemy forever
The parent-each level has only one monster type
Twist-Randomly locked a skill per minute, while shortening the cooling time of skills
Malicious-Enemies caused explosion when they died
Glass-Causes 500%damage, but the health is reduced to 10%
Mystery-After each activation, randomly generate a different piece of equipment
Sacrifice-no longer forming a treasure chest, the monster drops items after death
Commander-no more random drop items
Spirit-when the role of the character is low, increase the movement speed
Origin-Little Demon invades the map every 10 minutes
Prestige-At least one mountain's shrine is generated in each level. The effect of the shrine of the mountain will be permanently effective
Controversy-Monsters can appear in their uncommon environments
Multi-layer stacks are obtained when picking items. All items are temporary items
Phase-Phase-Enemies Damn a temporary cloning body