Tidak hanya Final Fantasy VII , Briana White Melt Hearts dalam penampilannya yang dinominasikan sebagai Aerith Gainsborough, tetapi aktor ini terus menumbuhkan komunitas pemberontak aneh yang digerakkan oleh empati sebagai streamer berbasis cerita. Situs terperangkap dengan putih karena nominasi kinerja terbaiknya untuk membahas warisan Aerith, pertumbuhan game pemberontak yang aneh, kekuatan penyembuhan kehidupan itu aneh , dan casserole ubi jalar yang ideal.
site: I wanted to congratulate you on your Game Awards nomination!
Briana White: Thank you so much!
What's the story behind hearing the announcement?How did it feel?
Gosh, it felt incredible.It felt like so exciting!
Itu benar -benar menarik karena, untuk joystick emas, saya berada di sebuah konvensi ketika nominasi itu dirilis, jadi saya benar -benar fokus pada sesuatu yang lain dan saya bahkan tidak memikirkannya. Ketika saya mengetahui tentang nominasi untuk joystick emas, saya seperti hanya terkejut dan seperti: "Whoa, ini datang dari mana saja!" Whiplash! Now I got to think about the awards season and all that. It really set everything off.
For the Game Awards nominations, they have a livestream. Itu benar -benar lucu karena dimulai pada jam 9 pagi dan saya masuk ke sungai pada jam 9:02, tetapi pada 10 - pertama -tama, ayah saya menelepon saya dan saya seperti: “Ayah, beri saya sesaat. Saya sibuk, saya harus menonton aliran ini sehingga saya dapat melihat apakah saya dinominasikan ” - dan pada saat saya masuk ke aliran, kategori saya sudah diumumkan dan saya mendapatkan pesan selamat.
So, I didn't actually see myself get announced that I was nominated, but then I went back and watched the VOD later. So, it was very chaotic… in the best sort of way.
Had your dad been calling to congratulate you? Had he heard already?
No, he just happened to call at the exact moment that I needed my phone to be free. [Laughs]
With the Golden Joystick Award experience, did you feel like that helped prepare you emotionally for this or was it still just as shocking?
I guess a little bit more prepared. I was a little less like: “Whoa, wait a minute, is that happening? Is it awards season?”
But, at the same time, I didn't expect a nomination for myself. Especially knowing that the Game Awards didn't have a supporting performer category, they just have Best Performance. And that, I really didn't expect that .
My fellow nominees are all incredible. And for some of them, it's not their first nomination.And they've all been in multiple games as these characters as well. It's a lot to be standing next to them, metaphorically.
But I mean, now you're at the point where you have that legacy with Aerith, too. Like we're coming up on almost five years of you voicing her.
Which is crazy to think about.
Kadang -kadang saya merasa seperti, karena Aerith adalah peran pertama saya, saya kadang -kadang masih memiliki sedikit penipu sindrom tentang perasaan seperti saya berada di tahap itu dan dengan nominasi ini. Hanya karena itu, maksud saya, ini adalah peran pertama saya. And even though, yes, I've been doing it now for five years, and I visited her through three games. It still feels like: “Me? What am I doing here?”
How do you combat that Imposter Syndrome?
The thing about Imposter Syndrome is, it's always going to be there for me, I think. But I don't let it affect my behavior.And I think that's the kind of crucial part for me.
Ketika saya merekam untuk remake [ Final Fantasy VII ], game pertama, saya dipukul dengan sindrom penipu yang luar biasa karena merupakan proses yang secara teknis menantang untuk melakukan tindakan suara tetapi juga untuk melokalisasi dari Jepang ke dalam bahasa Inggris. Saya akan seperti menangis dalam pemikiran mobil saya seperti: “Ini terlalu sulit. I can't do this.”
Tapi saya akan melihat diri saya di cermin dan mengatakan pada diri sendiri: "Oke, jadi Anda merasa seperti itu, tetapi Anda masih akan pergi bekerja besok jika mereka akan memilikinya, kan?" Ya. Ya, saya. [Laughs]
Jadi, penipu sindrom, hampir seperti, saya memiliki perasaan ini dan saya menerima dan mengakuinya, tetapi pada saat yang sama, saya masih akan melakukan apa yang harus saya lakukan. Jika saya tidak termasuk di sini, baiklah. Tapi saya di sini. I'm going to do my best. And that's all I can do.
Jika saya tidak merasa seperti saya melakukan pekerjaan dengan baik, apa yang harus saya lakukan untuk membuat diri saya lebih baik? Saya bekerja dengan pelatih, dan saya mengambil kelas, dan saya belajar semua yang saya bisa, dan saya mencoba untuk mengasah telinga saya. All of those things were super challenging, but they helped me feel more prepared when it came to recording for Final Fantasy VII Rebirth . So that I could really feel a lot more free and just focus on the acting part of it and not so much the technical part of it.
Kembali ke awal hubungan ini dengan Aerith, dan hubungan Anda dengan jenis industri permainan secara keseluruhan, ketika Anda pertama kali mendapatkan audisi untuk peran tersebut, seperti apa proses penelitian itu mengingat bahwa Final Fantasy memiliki begitu banyak pengetahuan dan harapan yang menyertainya?
Well, when I got the audition material, they told me a codename for the game. They didn't tell me what game it was for. And luckily, because I'm a gamer, I knew already kind of what this was about.
But I also thought there was no way that they would cast me because I've never done anything like this and I'm completely unknown. And her previous English voice actresses are very successful, talented, and famous. You know, Mandy Moore, Mena Suvari, Andrea Bowen, they're legends, right? And I'm not.
Jadi, saya benar -benar berpikir bahwa saya akan membahasnya, bukan memesan audisi, tetapi mungkin mereka akan menganggap saya seperti karakter sampingan jika saya melakukannya dengan baik? Which does happen in this industry quite a lot.
I thought I would never book it, and this would be the funnest audition of my life that I'd never be able to talk about. But, I still prepared for it as if I was going to do my best. You know, despite my expectations, I was still going to do my best.
I started with a Google search, like many of us do. Dan tentu saja, hal pertama yang muncul adalah [bahwa] Aerith adalah salah satu karakter ikonik paling legendaris dalam permainan karena kematiannya pada tahun 1997. Itu mengejutkan para gamer di seluruh dunia dan merobek hati semua orang menjadi potongan -potongan. That's part of why I never thought I would become involved with this character because she's that iconic.
I watched Advent Children , which is the movie that is a sequel to the original Final Fantasy VII . And I watched some playthroughs on YouTube, and some story synopsis, and I read as much as I could about her character.
From there, I had to listen to her Japanese voice actress and try to honor her performance. Maaya Sakamoto has been voicing Aerith since the very beginning. Dia tidak pernah memiliki aktris suara Jepang lainnya. Saya harus menghormati penampilannya karena saya tahu bahwa, masuk ke audisi, itu terutama apa yang melibatkan proses. Saya mendengarkan versi Maaya di headphone saya, dan kemudian saya memberikan versi saya berdasarkan apa yang ditulis oleh para penerjemah dalam naskah saya.
So, I listened to her voice and then listened to all the previous English voice actresses as well. Dan kemudian saya hanya, saya duduk di sini di pengaturan streaming saya, dan saya memberikan beberapa pengambilan audisi dan saya mendengarkan kembali dan saya berkata, "Bisakah saya memberikannya sedikit lebih banyak napas?" And so, I listened back, and then I did it again. I just did that probably for a couple hours, maybe. And then I had the audition the next day.
Do you think that mentality of going into it with “Oh, I don't know if I'm really going to get this” helped free you up a bit?
It must have. I mean, I just went in there wanting to have some fun and like make a cool memory. I had no expectations. And that must have helped me.
But I don't, it's so hard to know, even in hindsight. It's so hard to know how I was perceived by others, or if it was really just my voice. Aku tidak tahu. It's one of those impossible questions.
Well, you did definitely make quite a few memories in the last five years with Aerith.
Quite a few.
And you touched on the localization process of making the game and how thorough that was. Tapi saya ingin tahu, sebagai seseorang yang menyukai video game dan anime, bagaimana rasanya terlibat dalam seluk-beluk proses lokalisasi dari perspektif di belakang layar?
It was the coolest thing ever. It still is. Karena saya tahu sebagai penggemar game -game ini betapa menariknya mengantisipasi bagaimana hasilnya, dan akhirnya mendapatkannya di tangan Anda dan kemudian memainkannya dan: "Oh, persis seperti yang saya bayangkan dan lebih baik."
And so, then to be a part of the process, being able to have the feeling of: “Oh, I know what's happening and people are gonna love it!” That like little giddy like “I know something they don't know” was like just absolutely thrilling!
But a lot of pressure, of course, too, because I can't say anything. So all of that was very blended together into one complex, complicated experience.
Tetapi sebagian besar, itu hanya menggetarkan untuk bisa ... Saya sudah mengatakan di masa lalu "untuk melihat bagaimana sosis dibuat", tetapi Anda tidak ingin melihat bagaimana sosis dibuat, tetapi Anda ingin melihat bagaimana video game dibuat. It's like watching a behind-the-scenes documentary, but you're living it. It was really cool.
That's a little bit of what I wanted to touch on. We're kind of in an era where so many people who are involved in the video games industry grew up loving games themselves. So how does it feel to balance being like a professional in a fandom space and a fan at the same time?
I wonder about that sometimes. I wonder if me being such a hardcore fan does affect the roles that I book.
Luckily, or maybe not luckily, I don't know. When I asked the casting director: “Oh, you called me in because I'm a gamer, right?” She said no. She had no idea that I was a gamer, that I had a YouTube channel, that I was a fan. She had no idea when she called me in.
So, I do wonder sometimes if that affects whether or not people want to bring me in behind the booth. But for the most part, it's just really cool for me. Because when I'm recording, I really only have access to exactly what I need and nothing more. So, I see Aerith's lines, and if I need to see the whole conversation, I'll see the whole conversation. But I don't get a script ahead of time to see like Barret and Cloud having a conversation. If Aerith's not involved, I don't read it.
When I get to play the game, I then get to be the fan too, because there are parts of the game that I have no idea this was going to happen. And so, I do get to have a little bit of that separation. Honestly, it feels for the most part, like I get the best of both worlds.
Are there things you remember, in either Remake or Rebirth , that surprised you most when you played it?
I would say the order of things, in an overarching way. Because we record out of order.
So sometimes, without getting into specifics, the game developers will change the order of some things in order to keep you guessing. Like, “Oh, what's going to happen?” Well, we all know because we played the original Final Fantasy VII that A happens, B happens, and then C happens. But sometimes in the game, they'll do A happens, B happens, D happens … is C still going to happen? And then it does.
Kita semua merekam sepenuhnya rusak, sebagian besar. Kami kadang -kadang akan menyukai cerita utama, dan kemudian hal -hal sampingan, atau, Anda tahu, kami akan melakukan pickup dari adegan berbeda yang belum siap untuk kami. So, the order of things is completely fresh to me and a total surprise.
Tetapi juga kadang -kadang ada hal -hal yang tidak terjadi dalam Final Fantasy VII yang asli bahwa bisikan akhirnya terlibat, dan hal -hal itu merupakan kejutan lengkap bagi saya.
Speaking of things that aren't surprising, we touched upon Aerith's iconic death. Video game sering kali melarikan diri bagi orang -orang, tetapi juga ada banyak tema yang sangat serius yang dapat terjadi dalam video game yang dapat membantu orang bekerja melalui kesedihan, dan mengatasi beberapa masalah yang lebih serius. Bisakah Anda menyentuh keseimbangan antara video game yang melarikan diri, tetapi juga menjadi sumber empati?
I think Final Fantasy does a really good job of that, specifically. Karena ketika Anda melihat beberapa game yang dipuji sebagai permainan berbasis cerita, hampir seperti itu sangat gelap, dan itu benar-benar membawa Anda menjauh dari kehidupan sehari-hari Anda menjadi tempat yang lebih gelap. And that can help you put a film over it, a lens over it, to help you look at dark things from a safe distance.
And that's actually a studied thing that we use in therapy, right? Seperti, untuk membantu memproses trauma, kadang -kadang Anda meletakkan lensa di atasnya untuk mempelajarinya dari kejauhan, atau Anda menempatkan orang lain di sepatu Anda agar dapat memprosesnya.
Final Fantasy does that because the stakes are really, really high. I mean, the planet is at stake. It's life or death, and death is real. Like, a lot of these characters that we know and love are dying, and so the stakes are really high. But it also balances it out with these really silly, goofy moments, and the little vacation at Costa del Sol.
You get to see these characters that have gone through intense emotional trauma, but then they also get to have a little bit of fun. I really like that about Final Fantasy , because it gives you hope that even if you're going through a dark time, it won't always be that way. Bahkan jika taruhan hidup Anda benar -benar sangat tinggi sehingga Anda hanya, Anda tidak berpikir Anda akan berhasil di sisi lain dari situasi apa pun yang Anda hadapi, bahkan dalam hal itu, Anda masih bisa bersenang -senang. Anda masih bisa membuat lelucon, Anda masih bisa tersenyum, dan Anda masih bisa bergaul dengan teman -teman Anda. You don't have to wallow in it.
I think that's what I love about Final Fantasy VII Rebirth , specifically, is tragedy is present because that's life. But also, have fun. I think that's a really beautiful message.
Apakah Anda memiliki pengalaman dengan, mungkin bukan hanya video game, tetapi media di mana sesuatu terjadi di dalamnya yang membantu Anda memproses sesuatu dalam hidup Anda sendiri?
Yeah, I am really, really fond of Life is Strange for that reason.
I had a very tough teenagehood because I'm someone who feels things very deeply. I was called very dramatic as a child. And hey, she became an actor, we can't be that surprised! Tetapi karena saya merasakan sesuatu dengan sangat dalam, dan terutama ketika hormon -hormon mengamuk dan semua orang sama hormonnya, semuanya terasa seperti akhir dunia, bahkan jika itu hanya teman Anda tidak ingin bergaul dengan Anda malam itu.
Hidup itu aneh melakukan pekerjaan yang luar biasa untuk menghormati apa artinya menjadi jenis remaja yang terbuka dan berdarah di mana pun tanpa menggurui, dan tanpa gula, dan tanpa membuatnya tampak seperti di luar melihat ke dalam. Karena di luar memandang remaja, itu bisa sangat: Wow, Anda perlu tenang. Santai. It's not that big of a deal.” When you're on the other side of it. But when you're in it, it really feels like it is a big deal. And Life is Strange did a really good job of that.
When I finished that game, I really did feel like it healed something in me. It broke me because it's a very intense game as well, but it healed something in me to know that, yeah, it almost is a universal experience.
I'm glad you touched on feeling things really big, because something I did want to talk to you about is your gaming channel. You cry a lot over there. I think it's hard to be vulnerable like that. And especially hearing that you felt kinda insecure about that as a teenager. How did you reclaim being vulnerable and crying in public as an adult?
It's crazy that you bring that up because it's true. I sorta made a career out of being the crying girl on the internet, which I did not set out to do. To me, it was never an option to be any other way. It's just who I am.
When I first started my YouTube channel, I played lots of different games trying to figure out what kind of gamer I would be on the internet. There's gamers who play Minecraft and there's gamers who play Uncharted . Saya adalah tipe gamer yang, saya mencoba banyak hal yang berbeda, dan pada akhirnya ketika saya bermain orang yang belum dipetakan benar -benar selaras dengan fakta bahwa saya dapat berbicara tentang karakter dan hubungan antara mereka dan mengapa ini dan adegan itu begitu berdampak. People really liked that aspect of my gameplays.
So, that is what led me to The Last of Us , which is an incredibly dark and emotional game. At the same time I was playing Life is Strange which, like I said, just cracks me open in the best sort of way. Bermain kedua game itu pada saat yang sama hanyalah pengalaman yang sangat emosional sehingga saya pikir itu mengokohkan jenis konten yang ingin dilihat orang dari saya. Which was fine, because that's who I am.
I sort of fell into being a story-based gamer from there. Because that's who I am, that's what people wanted to see. They want to see authentic reactions, they want to see people feeling things.
Oftentimes, I'll get comments like: “I'm a 52-year-old man, I haven't cried in 20 years, but I cried watching your content.” Dan saya menganggapnya sebagai sumber kebanggaan yang sangat besar, bahwa konten saya dapat membantu orang, seperti yang kita bicarakan sebelumnya, memiliki perasaan dari kejauhan yang membuat mereka merasa aman untuk memilikinya. Saya pikir ada sesuatu yang sangat indah tentang itu, bahwa konten saya dapat membantu membuka hati seseorang sedikit dan membuat mereka merasa aman memiliki perasaan mereka.
I love your philosophy about what a Strange Rebel means to you. Could you talk about that a little bit?
I had always grown up feeling a little out of mainstream. I was never very popular, I was never very normal. And I always very much wanted to be normal, but, somewhere along the line in high school, I grew out of that.
I had a friend, actually, who was completely, loudly, and unapologetically weird. In the best sort of way. Menjadi anak teater di sekolah menengah, kami semua memeluk ini seperti: “Kami tidak normal dan kami tidak termasuk dalam arus utama, dan itu hebat! That's so much more fun than being normal.” And I think that's where I picked up this like: “Being average, being normal… that's not something you should want.”
I took this idea of being a rebel to mean going against the mainstream, but not in a bad way. Not in a way that's “wears all black and is angsty and mean”. I don't want to be a rebel in that I want to hurt other people. I want to be a strange rebel. I want to be a rebel in a way that makes the world a little bit better. I want to be a rebel in the fact that I do cry on the internet and I don't feel bad about that.
It's easy to be mean to others. It's easy to close your heart off when you've experienced bad things. But it's strange and beautiful to do the opposite of that. I want people to embrace being rebelliously compassionate and rebelliously kind. That's sort of where Strange Rebel comes from and that's really a huge part of my mission.
I wanted to ask about the channel and how you've seen that community grow since Final Fantasy ?
Luar biasa. I mean, when I started out on the internet all I ever heard was that it's a terrible place. That's all I ever heard. I heard about harassment, and women being chased off platforms, and I heard about toxicity in gaming. But, what I found on the internet is that most people are really good and kind, and they just want to share their passions.
I started my channel reading every single comment that was left on YouTube, Twitter, Instagram, Facebook, whatever platform. I'd read every single comment, every single message that someone sends me. And I pretty much still do to this day, which is a lot harder now, but I really make an effort to do that. Karena jika seseorang pergi keluar dari jalan mereka untuk menonton konten saya dan kemudian meninggalkan saya pesan yang mengatakan: "Saya suka ini", saya ingin memberikan rasa hormat yang mereka tunjukkan kepada saya untuk memberi saya waktu mereka dan memberi mereka waktu hari dengan setidaknya membacanya dan memberi mereka seperti jika saya bisa. I've found that when I engage with them, that only comes back to me tenfold. Because they're good people, and I like them. I like them as people.
Maksud saya, sekarang, kami adalah bagian dari perselisihan yang sangat menakjubkan, ramai, dan berkembang di mana kami memiliki malam film, kami memiliki klub memasak, kami baru saja memulai klub buku, kami melakukan hangout video setiap bulan, kami bermain game bersama dua kali seminggu. We are there for each other. We meet up at conventions with each other. People in my Discord have found love. I mean, a couple people in my Discord have gotten married after finding each other in my Discord!
I cannot state enough just how proud I am of being able to bring people together in that way because they no longer feel alone. What better thing could I do in this life than bring people together? To celebrate each other, be there for each other, support each other in hard times, and share each other's passions. And all in an amazingly respectful way.
They're so generous. We've raised over $50K for charity, just in my Discord in the past four years.
The fact that Final Fantasy is a huge part of my channel, I do think that that really brings in a good audience. A good group of people that care about the world through the amazing stories that Final Fantasy tells.
But really, I don't care much for numbers, how many subscribers I have, or how many views I get on a video. What I care about is the fact that people have found others like them, that give them faith in humanity, that give back to others. They're not alone in this universe anymore. That's everything to me. That's so much more important than everything else.
Community building is huge, and it sounds like you've curated a wonderful community.
I try, but I don't do it alone. Saya memiliki manajer komunitas, Jeff, yang melakukan pekerjaan luar biasa menjalankan semua acara dan perencanaan ini, seperti, kami memiliki triathlon game tahunan di mana kami semua bermain game dan bersaing untuk mengumpulkan lebih banyak uang. We've even had a custom Dungeons & Dragons Strange Rebel Gaming themed one-shot! We've done so many amazing, incredible things because of Jeff.
I mean it when I say I haven't done it alone. Every person who joins the community is as much a part of the community building as me. And I try to throw that back to them as much as I can. And people say: “Thank you for making the Discord.” No, thank you for being a part of it! It's not me in there chatting all day, it's you all.
Saya ingin bertanya sebelum kami pergi apakah ada sesuatu dalam hidup Anda saat ini yang membawa Anda kegembiraan, baik itu game yang Anda mainkan, hal -hal yang Anda tonton, orang -orang dalam hidup Anda. What's fueling you right now?
Well, the holidays are coming up, and I'm a big family person. So, being able to see my family is everything to me. I'm excited to see everyone.
Actually, after this, I'm making a sweet potato casserole that can feed 30 people.
Do you do the marshmallows on top?
No. So, I used to work at a restaurant called Ruth's Chris [Steak House] that has the hands-down best sweet potato casserole ever! Because it's, if you look at the ingredients, it's basically cake, but with a sweet potato base. The top is brown sugar and pecans and butter and then it crisps up in the oven, so it's like a crust. It's almost like an upside down sweet potato cake.
It's mind-blowing. If you've never had it, you must!
Itu sangat bagus. I am not welcome at Thanksgiving without it. I am not allowed to show up without this sweet potato casserole, every single year for like seven years now. People demand this sweet potato casserole. I just get better at it every year.
I love family. Family's really important to me, that keeps me going. Like I said, my dad was calling me the other day. My parents are very proud of me right now, which is really nice to hear!
And your mom's a gamer, too! How does it feel to have that family legacy now being in video games yourself?
It's crazy because my mom's a gamer and I keep asking her to play my game, and she won't do it!
The games for her are like Ocarina of Time and Majora's Mask , so with the Z-targeting, the camera's really manageable. Final Fantasy , dia melewatkan beberapa generasi permainan di mana Anda belajar mengontrol kamera dengan tongkat lain, jadi kontrol kamera sangat sulit baginya. But maybe one day.
But still, they're very proud and very supportive, even if they can't play my game.
Untuk informasi lebih lanjut dari Briana White, lihat kinerja yang dinominasikan oleh penghargaan permainannya sebagai Aerith Gainsborough dalam Kelahiran Kembali Final Fantasy VII , komunitas media sosial game pemberontaknya yang aneh, dan hidangan Thanksgiving khasnya di situs web resmi Ruth Chris.