Guide des débutants de Strinova

Strinova is a tactical third-person hero shooter similar to Valorant but with distinct anime-style graphics. The game features several characters with unique abilities and innovative new mechanics like Stringify or paper mode. In this comprehensive guide, there is everything you need to know about Strinova as a beginner player along with some useful tips at the end.

Strinova Game Modes

As you level up your rank, you can unlock and play the following game modes in Strinova:

  • Démolition : Il s'agit du mode classique basé sur le tour 5v5 dans lequel les attaquants plantent la bombe tandis que les défenseurs les empêchent de le faire en éliminant tous les adversaires ou en désamorçant la bombe. You would know this game mode if you have played Counter-Strike and Valorant. Strinova propose également un mode de démolition classé, qui comme implicite, vous permet de vous classer et de jouer contre des adversaires qualifiés similaires dans un cadre très compétitif.
  • Escorte : un autre mode 5v5 similaire à Overwatch où une équipe pousse la charge utile à sa destination tandis que l'autre essaie d'empêcher que cela se produise.
  • Team Arena : In this 7v7 mode, the first team to score 50 kills wins. It doesn't matter which character you choose in this mode as all the abilities are non-functional in the arena. La durée du match est de 15 minutes , ce qui signifie que si aucune des équipes ne parvient à obtenir 50 attaques marquantes, l'équipe avec des victimes plus élevées à la fin de la ronde gagne.
  • Team Deathmatch : Semblable à Team Arena, votre objectif ici est d'obtenir 50 victimes en 15 minutes, cependant, c'est une bataille entre 5 équipes de 3 joueurs chacune . Your character's active ability can be used in TDM.

Strinova Agent Classes explained

Before diving into the variety of agents you can use in Strinova, let's first learn about the classes these characters are categorized into. These classes assign a role to the agent that is crucial for competitive play in Demolition mode where team cohesion plays a major part.

  • Initiator : Initiators are meant to determine the pace of the round by providing information required on how to approach and where to push. They have abilities that can detect enemy presence, sometimes even through objects, and mark them for the team.
    • Agents : Kanami, Lawine
  • Sentinel : These are defenders with abilities that allow them to fortify a position and hold off enemies. They are best used to defend a bomb site from attackers in Demolition.
    • Agents : Michele, Nobunaga, Audrey
  • Duelist : These are agents mostly suited for aggressive playstyle players who want to take the fight to the enemy . Their skills make them masters at pushing and clearing a path for their teammates.
    • Agents : Flavia, Eika, Ming, Bai Mo, Fuchsia
  • Contrôleur : Comme son nom l'indique, ces personnages vous fournissent des outils pour prendre le contrôle d'une zone tout en défendant les attaquants ou en empêchant les défenseurs de désamorcer la bombe. Use them to slow down enemies or divert their movement.
    • Agents : Yvette, Meredith, Reiichi, Maddelena
  • Support : These agents are healers or the medic class in Strinova. They can replenish the HP of their allies and themselves, and can even turn the tide of the battle when in the right hands.
    • Agents : Kokona, Fragrans, Celestia

While these are roles assigned to every agent based on their unique skills, you don't have to confine yourself to these roles during matches. For instance, it's fine for a Sentinel to push into a bomb site if that's your playstyle and when the situation demands it.

Strinova Agents List and Skills/Abilities

Agent Active Skill Passive Skill Ultimate Skill Arme
Kanami Fire a Sonar Disk that scans for enemies and reveals them to all allies. Bullets generate a Sonar Zone exposing nearby enemies. Pulls in nearby enemies to your deployed hologram. Finale (Sniper)
Lawine Throw a Pulse Blade that exposes nearby enemies to her team. Enemies hit by your primary weapon are briefly exposed to you. Create a Stealth Zone inside which you're invisible but can't shoot. Shadow (AR)
Michele Deploy a Pawtector that sticks to surfaces, attacking and slowing nearby enemies. Reveal enemies through walls when they hit you. Deploy an auto-turret that attacks nearby enemies. Inspector (AR)
Nobunaga Deploy up to two Guardian Eyes that increase rate of fire, weapon usability, and armor regen. Effects stack. Charge your shots in ADS mode that cause hit enemies to lose their crosshairs. Deploy a Pulse Generator that emits waves revealing struck enemies and inflicting silence. Judge (DMR)
Audrey Increased fire rate with no recoil and no reload requirement, however, the weapon can overheat. Generate a shield when ADSing for extra armor. Get six flame-inducing grenades that you can shoot with your LMG. Champion (LMG)
Flavia When taking HP damage, transform into a immune butterfly and summons a Phantom Orb to blind enemies. Active skill cooldown reduces when you take damage. Also gain temporary ultimate points. Generate a Phantom Zone at your location inside which enemy fatal attacks trigger the butterfly transformation. Enemies outside the zone can see you only if you attack them first. Solo (SMG)
Eika Summon a spherical Flame Cage that damages enemies within. Inside, your primary weapon deals extra burn damage. Landed shots accumulate Heat. At max Heat, damage against stringified (paper form) enemies increases. Summon up to three Firestorms that deal damage and force gliding to foes. Wildfire (Shotgun)
Ming Fire an Electric Orb that explodes on impact or upon detonation. Regenerate armor based on the damage your weapons and active skill inflict on enemy armor and shields. Gain temporary armor and apply a stacking slow effect with your shots. Damaging enemies extends skill duration and replenishes your armor. Rebelflame (AR)
Bai Mo Dash forward while reloading your shotgun with two shells. Cooldown refreshes on kills and assists. String-block enemies by dealing at least 50 damage in one shot. Respawn at your placed beacon if killed or on command with full health. Freedom Reign (Shotgun)
Fuchsia Reveal nearby enemies at less than full health and briefly expose enemies at full health to yourself. Enemies you kill or assist drop Energy Crystals, which you can use to regen HP. Boost your fire rate and your active skill marks all enemies within her vision. Absorb Energy Crystals to extend duration. Sawtooth (AR)
Yvette Summon a controllable bear that creates an icy surface causing slipping and increased vulnerability. Get a camouflage after standing still that makes you invisible to distant enemies. Summon a frost bear that creates three polar zones causing enemies to slip and reducing weapon usability. Beareas (SMG)
Méredith Deploy a Sandstorm that reduces enemy movement speed and weapon usability. It also temporarily drains their health. Descent speed greatly reduces when aiming midair. Summon a Haboob dust storm that hinders vision, pulls enemies toward the center, and temporarily drains their health. Falcon (AR)
Reiichi Deploy an umbrella to create a Light Screen that blocks vision. Periodically scan for enemies while in ADS mode. The Light Screen now also blocks all enemy bullets. Dawn (DMR)
Maddelena Fire a splash of paint that slows enemies and reveals their footprints. Hit from your primary weapon slows enemies and reveal their tracks. Fire a giant bubble that string-blocks and tracks enemies within. Chroma (DMR)
Kokona Deploy a Healing Drone that hovers over a chosen target, restoring their armor and healing all nearby allies. When out of combat, regenerate your HP. Deploy a drone to automatically revive a downed ally. Revive a closeby downed ally with your drone. Quasar (Sniper)
Fragrans Create an aromatic field around you, inside which allies gain either fire rate or movement speed. Slowly restore your and your teammates' HP. Create an aromatic field inside which teammates gain fire rate, movement speed, and HP regen. You can't use weapons but get damage reduction. Blossom (AR)
Celestia Release a star on an ally to increase their armor. The star then returns to boost your armor. Gradually restore your and your allies' armor. Teleport to an ally's location while also boosting their armor. The teleport can be canceled. Polaris (AR)

Best Strinova Agents for Beginners - Characters to choose at start

We've already talked about the five classes in Strinova, but the characters are also divided into three factions: PUS, Urbino, and Scissors . Il s'agit également d'un facteur clé à considérer pour la formation d'équipe car les agents PUS ne sont disponibles que pour les défenseurs et les ciseaux sont exclusifs aux attaquants , cependant, les personnages urbino peuvent être sélectionnés par les deux . Keeping these things in mind, here are the Strinova agents I think beginner players should start playing with:

  • Attackers
    • Ming (Duelist) : If I had to pick one agent for aggressive players that has no learning curve, Ming would be my first choice. Her skills are very simple and just provide you abilities to attack and push the enemy team with no fear.
    • Lawine (Initiator) : Although she's a must-have agent for the attacking team in most scenarios, Lawine isn't difficult to master. With each shot, you'll reveal enemies briefly and can use the ultimate skill to relocate without noise. Her Pulse Blade is easy to use yet crucial for the team.
    • Fuchsia (Duelist) : Just like Ming, Fuchsia is a straightforward operator in Strinova. You can regen HP via orbs dropped on killed enemies and reveal foes via her scan.
    • Reiichi (Controller) : With Reiichi, you get a free scan every few seconds that reveals enemies while ADSing. The main highlight is his Light Screen which can be used to reposition or inflict damage from cover. This character is the least beginner-friendly on the list, but is very powerful so I had to mention him.
  • Defenders
    • Michele (Sentinel) : Defenders must have at least one Sentinel in their team and Michele is the best option in my opinion. Just plant her Pawtector and Meowblast traps at the desired spots and they will mark and damage the enemies for you.
    • Flavia (Duelist) : While you can Fuchsia as a defender, Flavia wouldn't disappoint you either. Her abilities allow you to take fights fearlessly as you can easily fall back using her transformation abilities. You may have to spend some time to learn her tricks properly.
    • Maddelena (contrôleur) : Vous voulez empêcher les attaquants de reprendre le site de la bombe, d'utiliser les balles de paint et les effets de balle de Maddelena pour révéler leurs traces et les ralentir. She can take control of an area very well with a good Sentinel player.
    • Celestia (soutien) : Celestia est un autre agent qui est super facile à utiliser car son travail principal est de soutenir les coéquipiers en reconstituant leur armure en cas de besoin. Her ultimate allows her to teleport to an ally's location, but I haven't found that much helpful.

How to earn and claim rewards in Strinova

Bien que Strinova soit un jeu gratuit, le jeu a des microtransactions pour les cosmétiques que les joueurs peuvent acheter pour personnaliser leurs personnages, en soutenant finalement les développeurs de jeux. You can get these items from the Store by purchasing bundles, opening packs, or by getting the seasonal Battle Pass. Having said that, you can still obtain some cosmetics like weapon skins, charms, and sprays for free. Go to the Mail icon on the top-right of the main menu and claim any rewards if available.

Initialement, vous obtenez également diverses récompenses, y compris les armes secondaires et les déverrouillages de grenades en progressant simplement en jouant à Strinova (voir récompenses ci-dessus). Level Rewards can be accessed by visiting your profile at the top-left of the main menu. You also get Dream Tokens and Memory Sequence , which can be used to unlock new agents and participate in draws respectively.

On the main menu screen, you'll also find an Events tab where limited-time events and pack drops are showcased. Par exemple, j'ai pu réclamer des récompenses gratuites via l'événement SpaceTime Chorus en me connectant simplement quotidiennement et en collectant le prix de l'onglet Événements (voir l'image ci-dessus).

Strinova - Best Tips for Beginners

Utilizing Stringify or paper mode

The most distinguishing feature of Strinova is the paper mode your character can transform into by clicking Left-Ctrl . The term used for this in-game is Stringify and I can't emphasize enough how much you should be using it (rather spamming it initially). Bien que cela ne vous rend pas invincible, passer en mode papier réduit brièvement votre Hitbox, ce qui vous fait une cible plus difficile à frapper (voir l'image ci-dessus).

Using wall-sticking and gliding when necessary

In addition to the paper mode, you can transform into stickers on certain walls by pressing E near them. I have used wall-sticking to hide from enemies as your character becomes difficult to spot, especially for inexperienced players. This method can also be used to move freely and to areas that you couldn't otherwise to flank the enemy or to obtain a vantage point.

Another variation of the paper mode is gliding which you can activate by pressing Left-Ctrl midair . Parce que les cartes de Strinova ont une certaine verticalité , j'ai souvent utilisé cette fonctionnalité pour déménager à de nouvelles distances ou couvrir plus de distances plus rapidement . Les joueurs apprennent ces techniques pendant le tutoriel de Strinova, mais je n'ai pas vu beaucoup d'incorporer ces mécanismes cruciaux dans leur gameplay.

Switching between aiming modes

In Strinova, you can switch between three aiming modes while engaging the enemies depending on the distance between you and them:

  • Hipfire : Least accurate when you shoot long range but is a must for close-quarters combat . Because the game is third-person, hipfiring when up close is more effective than aiming.
  • Shoulder Aim : By pressing Left Shift , you enter shoulder aiming mode which is slightly more accurate than hipfire as you're zoomed in a bit. This is best for close-mid-range fights .
  • ADS : La visée des viseurs (publicités) fournit la meilleure précision, mais elle ne doit être utilisée que lorsque la cible est à au moins à quelques mètres ( gammes à mi-long ). Right-click on your mouse to enter ADS and open your weapon's scope.

Learn the weapon's recoil patterns

Si vous avez décidé quel agent vous souhaitez maîtriser à Strinova, vous devez passer un peu de temps à comprendre son complot de recul d'armes aux côtés des compétences. This way you'll soon learn which direction to drag the mouse so the recoil kick is compensated for. Slowly, you can learn the pattern for various weapons in the game. Remember, tap shooting your gun even though it's full-auto is never a bad idea at longer range.

The recoil pattern also varies with different aiming modes as the accuracy changes. In the image above, you can see the recoil plot differences on the wall between ADS (left), shoulder aim (center), and hipfire (right). Although the vertical kick is the same, the horizontal spread varies a lot amongst the three aiming modes. Another tip I want to include is that you should develop a habit of switching to your secondary weapon when you've run out of bullets mid-fight. The base secondary, Stinger, is very powerful up close.

Using the buy menu before every round

If the recoil feels too much, don't worry as there are some ways to reduce the kick on the weapon. You earn points during each round depending on how you perform. These points can be used to purchase upgrades for your weapon and character abilities via the buy menu at the start of each round. You can reduce the recoil, increase ammo count, boost the fire rate, and add so much more to your weapon (see image above). Furthermore, you can lower your agent's skill cooldown and increase armor.

Utilizing grenades/tactical items

There are multiple grenades available in the game and you can carry two on you at a time. These tactical items have different functions and can be paired brilliantly with certain agents to make bold plays. For instance, I've learned this trick where I throw Smoke Grenade around myself as Lawine and use her Pulse Blade to reveal enemies. This way, I can spot them but they can't see me through the smoke.

Teamwork and map awareness

Enfin, il devrait être sans dire que le travail d'équipe et la bonne communication sont cruciaux pour le mode de jeu des attaquants contre les défenseurs, que ce soit dans CS: Go, Valorant ou Strinova. In this game, characters have more HP and very few weapons (Sniper Rifles) are a one-hit kill. Therefore, sticking together with at least one other teammate is always a good idea if you want to overpower your opponent. And of course, no competitive tactical game can be fully mastered without proper map awareness . This knowledge comes with time as you play the game and learn the choke points, covers, and flanking routes.

For more on Strinova, check out Strinova Tier List – Best Agents Ranked [RELEASE] on Pro Game Guides.